Graphite 2006 - Workshop [Steven Stahlberg (Human Anatomy for the Artists)]

 

4th International Conference on Computer Graphics and Interactive Techniques
in Australasia and South-East Asia
29 November - 2 December 2006 · Kuala Lumpur

     
  DEPARTMENT OF COMPUTER GRAPHICS & MULTIMEDIA :: FSKSM :: UNIVERSITI TEKNOLOGI MALAYSIA

 

Home
  International Advisory Committee
  Local Committee
Photos
Program
Invited Speakers
Workshop
Exhibitors
Venue
Submission System
Registration
Accommodation
Travel Matters
About Kuala Lumpur
History
Supporters
Contact Us
Call For Contributions

 

 

Conference Workshop

Pixar Renderman | Steven Stahlberg (Human Anatomy for the Artists)

 

Savannah College

Steven Stahlberg
Course Theme - Human Anatomy for the Artists

 

Workshop Information

Venue: CASE, UTM KL, Jalan Semarak, Kuala Lumpur
One Day Workshop: 29 November 2006, (9.15 am to 5.00 pm)
Seat Available: 20 - first come first serve basis
Fess: RM400 (student RM250, can be paid during registration day - Cash, Credit Card and Bank Draft
Registration time: 8.00 am to 9.00 am
Confirmation to attend: Please contact abde08@yahoo.com, abade@fsksm.utm.my and graphite06@gmm.fsksm.utm.my
Tel no: 006 07 5532324


Venue (Plan/Layout)

 

Presenter Information

Steven Stahlberg is a co-founder of Optidigit, now partnered with VisualXtreme to form Androidblues, the Virtual Talent Studio. Steven is the head of 3D ani mation and art director of Androidblues in addition to being an artist, illustrator and animator.

After completing his art studies in Sweden and Australia Steven worked ten years as a freelance illustrator for leading advertising agencies and publications in Europe and Asia, then another eleven years in CG for clients such as Digital Anvil, Electronic Arts and Disney. He has also held seminars for Alias and Disney.

Steven has won many awards, including 8 CG Choice, Animago, Arts Electronica, 3D Festival and Comgraph. His art has been featured in and on the covers of dozens of books includingd'artiste Character Modeling. He was the first artist in the world to have a virtual character sponsored by a major modeling agency (Elite, 1999).

Steven is internationally acknowledged as a world class digital artist recently being appointed a Maya Master.

 

 
Copyright © 2006, Department of Computer Graphics & Multimedia, Faculty of Computer Science & Information System, UTM